GoldenEye Logo 2 Prop
Image Unavailable

Author: Wreck

Date: July 16, 2018

Category: GE Model Templates

Type: Gun/prop


Model: GoldenEye Logo 2
Type: Object
Source: GoldenEye (Modified)
Contributor: Wreck
Date: July 14th, 2018

The GoldenEye Logo seen during the introduction of the game. However, this version has been modified to correctly render in mission levels. The original gradient texture stored within the model file itself was extracted, and has been made into a regular image for use in the image bank. The red ring uses a 1x1 white texture (5EA), and was further edited to fix a few holes (which were not noticeable until now being able to see it from different angles). There are two versions included. One is "dblside" - so you can go behind the logo and see it in reverse. The other is "snglside" - that will disappear when you are looking at it from the backside. Pick the one that best suits your purposes.

Open up your ROM in the Model Editor menu, select "Object" type from the list, and choose the prop model in which you want to replace. After clicking "Edit", click on the "Import Model as Template" button on the lower left of the menu. From this window, choose the model template file. Should another window then pop up asking you to choose a ROM to save as (since new textures are being added), either select an existing one, or else type in a new name, then save. Once the model has finished importing, simply click "Inject into ROM and Update" to save your ROM again. If you do not inject the file into ROM, it will not be saved into it. This will replace the original GE object with the new one, and it will be ready to use in your custom setups.


File nameFile typeSize
image.jpgJPEG image data97.6 kBInfo
Pgoldeneyelogo2Z_model.zipZip archive data108.49 kBInfo


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