PD Elvis Guard
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Author: Wreck

Date: August 24, 2018

Category: GE Model Templates

Type: Guard


Game: GoldenEye 007
Models: Elvis - Head & Body
Type: Character
Source: Perfect Dark (Modified)
Contributor: Wreck
Date: August 23rd, 2018

The body and head of Elvis from Perfect Dark, seen on your first encounter, where he doesn't yet have his blue sneakers on. This version can easily pass a standard "Grey" alien in a custom mission. Each model is separate, so you can use them individually. Though that would be… weird.

Open up your ROM in the Model Editor menu, select "Guard" type from the list, and choose the model in which you want to replace. After clicking "Edit", click on the "Import Model as Template" button on the lower left of the menu. From this window, choose the model template file. Should another window then pop up asking you to choose a ROM to save as (since new textures are being added), either select an existing one, or else type in a new name, then save. Once the model has finished importing, simply click "Inject into ROM and Update" to save your ROM again. If you do not inject the file into ROM, it will not be saved into it. This will replace the original GE model with the new one, and it will be ready to use. Make sure to put in both files, as the head is not attached to the body as one full character model.

If you are using Elvis as a multiplayer character, I recommend setting his P.O.V. as 0.626200.
Strangely, because of his small stature, when he kneels, other players can pass through him.
While kneeling, you can also become stuck inside doors in operation, so be careful.
His head hitbox is large, but appears to match PD's multiplayer very closely.
He also bleeds red blood, and makes human male injured noises.


File nameFile typeSize
ge_elvis_models.zipZip archive data89.47 kBInfo
image.jpgJPEG image data57.71 kBInfo


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