Bottling Room 1.1
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Author: BMW

Date: January 26, 2010

Category: Multi Levels

Level: Facility


Level: Bottling Room
Modified Level: Facility
Author: BMW

Date: January 26th, 2010
Edited: April 12th, 2018 (by Wreck)

Apply the ips patch and load facility from the level select menu.

I'm fairly sure I've worked out all the clipping and bg bugs, but if you find any, post them here. This level will eventually be part of a 12-level multiplayer pack (which I'm kind of writing from scratch).

There have been numerous background changes, designed to both improve framerate and to add a few travel routes. Also imported part of the runway and connected it to the back of the bottling room.

4-player is still, IMO, too chopopy to play. But 2-player and 3-player play very well. Confirmed framerate improvement over the original map I released several years ago is 20 percent (12 percent from bg mods, 8 percent more from a more lean setup file).

Edit notes…
Removed extra null portals from background (crashed console).
Deleted special visibility commands leftover from Facility.
Prevented walking through wall near old lab hallway.
Modified some background texturing.
Adjusted memory allocations.
Added fall to ground flag on weapons.
Removed collisions flag on armour.
Changed armour model to match strength.
Edited certain door flags and paired sounds.
Turned lab glass into tinted type.
Relinked clipping and object pads.
Changed arm type to Jungle (bare skin).
Renamed level as Bottling Room.
All levels available on new file.
All character unlocked on new file.


File nameFile typeSize
bottlingroom[bmw].zipZip archive data121.36 kBInfo
image.jpgJPEG image data34.78 kBInfo


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