Super4ng's Animation Conversion Video Series

Author: Super4ng

Date: May 24, 2019


Part 1 - Programs and Files
Part 2 - MESA and Character Definitions (Most Important Video)
Part 3 - IK Handles and Workflow
Part 4 - Hex Editing and Compiling (Not Relevant for Smash Bros. 64)
Updated Tutorial

Category: SSB Guides


This video series goes over the process of ripping animations from later Smash Brothers games and applying them to other rigs. The tutorial was designed for import into Melee, but the same general principles apply (IK handles, character definitions, and ripping) to Smash Bros. 64.

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