DKR Custom Tracks Visual List
Rainbow Road 1.1
Rainbow Road
Image Unavailable
Nice!

Author: SubDrag/Sixty Four


Date: October, 6 2015/Febuary, 12 2019


Category: DKR Levels


Level: Pirate Lagoon


Description:


Original Description and Original Author SubDrag

Rainbow Road ported from Mario Kart 64, from Zoinkity's rip. It's a bit glitchy, and does not work on console.

Updated 2-12-19 Sixty Four

================================================================

Title : Rainbow Road
Date Completed : 2-11-19
Filename : DKR-RainbowRoad64.xdelta
Replaces Level: Pirate Lagoon
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description : I remade SubDrags classic Rainbow Road track with many newly discovered improvements and made it work on console.

Additional Credits :
SubDrag for creating the editor and original work on this track
Zoinkity for the original model rip
Carnivorous for updates to the editor
Mosky2000 for amazing music tips
Rareware and its individuals for making these amazing games.
================================================================

  • Play Information *

Race Type: : Standard
Adventure Mode : No
Tracks Mode : Yes
Silver Coin Challenge : No
New Sound : No
New Music : Yes - Rainbow Road MK64 music
New Textures : Yes Rainbow Road Textures
Vehicle(s) : Car/Hover No way to do plane on this level
N64 Compatible : Yes
================================================================

  • Construction *

Base : Based on SubDrags old track and Zoinkitys rip remade and repaired.
Known Bugs :

Important Notes : Repairing this was hell.

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:rainbow-road-1-1
Gliese Boneyard
Based on the planet Gliese 504 b
Image Unavailable
Battle and race. Two tracks

Author: Sixty Four


Date: Febuary 8, 2019


Category: DKR Levels


Level: Jungle Falls, Icicle Pyramid


Description:


Title : Gliese Boneyard
Date Completed : 1-27-2019
Replaces Level: : Icycle Pyramid and Jungle Falls
Filename : DKR-Gliese-Boneyard-504b.xdelta
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description :
Battle Track and small race track
Takes place on the planet Gliese 504 b.
The race is just something I made really quick out of the battle track.
There wasn't supposed to be a race this is mostly about the battle test track.

Additional Credits :
SubDrag for creating the editor
Carnivorous for updates to the editor
Mosky2000 for amazing music tips
Rareware and its individuals for making these amazing games.

  • Play Information *

Race Type: : Battle Track/Standard Race
Adventure Mode : Yes
Tracks Mode : Yes
Multiplayer : Yes
Silver Coin Challenge : Yes (on the race) No (battle map)
New Sound : Level name sound
New Music : Yes midis from TMNT IV on snes
New Textures : No
Vehicle(s) : Car
Emulator Compatible : Yes
N64 Compatible : Yes Everdrive 3.0 tested (Should work on any)

  • Construction *

Editor(s) used : DKR Setup Editor, Blender.
Known Bugs :

Important Notes :

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice.

Download

No files attached to this page.

Navigation

Diddy Kong Racing Main
Diddy Kong Racing Levels Visual List
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:gliese-boneyard
DKR-GoldenEye
Image Unavailable

Author: Sixty Four


Date: January 1, 2019


Category: DKR Levels


Level: Various


Description:


Title : DKR-GE
Date Completed : 1-1-2019
Filename : DKR-GoldenEye64.xdelta
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description : This is a 4 level track pack featuring GoldenEye textures, sounds, and even assets. I made this to be sort of a thank you to the GoldenEye hackers, mostly SubDrag for his work on GoldenEye which also brought the ability to mod DKR and others. Thanks for all of your hard work and giving us stuff to do. lol. I will update this mod with fixes and there could even be more tracks. Maybe one day we get the custom characters working fully.

The 4 levels include in detail:

Temple: Replaces Ancient Lake: Its just a port of the Temple level. Not the best race track but fun none the less.

Basement Archives: Replaces Fossil Canyon: A mix of some set pieces from the level Basement and the level Archives. Strung together as a race track. Including my own sections to connect it.

Surface: Replaces Jungle Falls: Made from scratch using surface textures. Used the wooden cabins from GE.

Runway: Replaces Hot Top Volcano: Made from scratch using runway textures. Used the Dam levels lookout objects as some details. This level was also a bit of an experiment.

Additional Credits :
SubDrag for creating the editor and listening to my ramblings of DKR.
Carnivorous for updates to the editor and hearing what can be added xD
Rareware and especially its individuals for making these amazing games and so much more.
Wreck for the GoldenEye logo model: http://n64vault.com/ge-model-templates:goldeneye-logo-2-prop
Mosky2000 for amazing music tips

  • Play Information *

Race Type: : Standard Race
Adventure Mode : Yes - but I need to fix some textures
Tracks Mode : Yes
Multiplayer : Yes
Silver Coin Challenge : Yes
New Sound : No
New Music : Yes 6 midis from GoldenEye Surface, Archives, Statue Park, Intro, Runway, and Aztec
New Textures : Yes GoldenEye Textures
Vehicle(s) : Car/Hover/Plane you can drice tt as plane but plane ai wouldn't fit in some of my really long tracks. This was sort of an experiment mod.
Emulator Compatible : Yes
N64 Compatible : Yes Everdrive 3.0

  • Construction *

Editor(s) used : DKR Setup Editor, GE Setup Editor, Blender.
Known Bugs :

Important Notes : An editor that supports 7 games, there's no way to get bored.

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice.

Download

No files attached to this page.

Levels

Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:dkr-goldeneye
DKR Community Track Pack V0.1
Image Unavailable
Nice!

Author: Sixty Four/Community


Date: December 25, 2018


Category: DKR-Levels


Level: Various


Description:


Title : DKR Community Track Pack
Date Completed : 12-24-2018
Filename : DKR-CTP.xdelta
Author : Sixty Four, SubDrag, Coockie, Jay Doomed, Saturn 81
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description : This is a hack where I put almost all of the communites first custom tracks as a pack. I repaired them to work on console, and added some touches to the visuals.

There's still some things to do on these tracks for repairing, but I'll get to that in time, as we add more tracks to the pack in the future.
If a track is not in here yet its because I either couldn't get it to work on console yet, or it uses custom textures.For now hope you enjoy.

Tracks/Levels Featured:


SubDrag Test Track: Replaces: Ancient Lake: Added small touch of lighting: Original Author: SubDrag

Froggy Haze: Replaces: Fossil Canyon: Fixed old checkpoint order glitch: Original Author: Sixty Four

Coockie Test Track: Replaces Jungle Falls: Repaired Console compatibility, added lighting: Original Author: Coockie1173

Blue Streak Road: Replaces Hot Top Volcano: Repaired Console compatibility, added lighting: Original Author: Jay Doomed

Green Saturn: Replaces Whale Bay: Repaired Console compatibility, added lighting: Original Author: Saturn81

Winter Holiday: Replaces Pirate Lagoon: This is an older track of mine back when I was studying things. It was unreleased. I touched it up some and included it: Original Author:Sixty Four


Additional Credits : SubDrag for creating the editor, Carnivorous for updates to the editor, and Rareware for making this masterpiece game.
Mosky2000 for the music in Winter Holiday.

  • Play Information *

Race Type: : Standard Race
Adventure Mode : No (Not yet a few need to be repaired for this)
Tracks Mode : Yes
Multiplayer : Yes
Silver Coin Challenge : Yes (Adventure mode is still currently under construction)
New Sound : No
New Music : No Except for Winter Holiday - Mosky2000 made the music for Winter Holiday
New Textures : No
Vehicle(s) : Car/Hover/Plane
Emulator Compatible : Yes
N64 Compatible : Yes Everdrive 3.0

  • Construction *

Editor(s) used : DKR Setup Editor, Blender.
Known Bugs :

Important Notes :

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice.

Download

No files attached to this page.

Levels

Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:dkr-community-track-pack
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