DKR Custom Tracks Visual List
Pterospace
Image Unavailable

Author: Sixty Four


Date: November 9, 2018


Category: DKR Levels


Level: Ancient Lake


Description:


================================================================

Title : Pterospace
Date Completed : 11-7-18
Filename : DKR-Pterospace64.xdelta
Replaces LeveL: Ancient Lake/Fossil Canyon
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description : One new space track that's a little different than the usual track in DKR.
I was experimenting this style here. A Pterodactyl flys through space.
I also added Froggy Haze my old track on this rom as the 2nd level.

Additional Credits : SubDrag for making the DKR editor.
================================================================

  • Play Information *

Race Type: : Standard
Adventure Mode : Yes
Tracks Mode : Yes
Silver Coin Challenge : Yes
New Sound : No
New Music : Yes Extreme G space
New Textures : No
Vehicle(s) : Car/Hover/Plane (Plane cpu not working but you can try to explore with it. I have recently solved planes! Soon they will be in tracks. I promise lol.)
Emulator Compatible : Yes
N64 Compatible : Yes
================================================================

  • Construction *

Base : From scratch with Blender
Known Bugs :

Important Notes :

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:pterospace
Mad Monster Mansion
Monster Mansion
Image Unavailable
Nice!

Author: Sixty Four


Date: October 31, 2018


Category: DKR Levels


Level: Ancient Lake


Description:


================================================================

Title : Mad Monster Mansion
Date Completed : 10-29-18
Filename : DKR-MMM-64.xdelta
Replaces LeveL: Ancient Lake
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description : Quick solo track in the spirit of Halloween. I wanted to put one of my favorite Halloween levels as a race track into DKR.

Additional Credits : Mosky2000 for creating the music. SubDrag for making the DKR editor.
================================================================

  • Play Information *

Race Type: : Standard
Adventure Mode : Yes
Tracks Mode : Yes
Silver Coin Challenge : Yes
New Sound : Yes track name
New Music : Yes - Mosky2000 Created
New Textures : Yes Banjo Textures
Vehicle(s) : Car/Hover/Plane (Plane cpu not working but you can try to explore with it. I have recently solved planes! Soon they will be in tracks.)
Emulator Compatible : Yes
N64 Compatible : Yes
================================================================

  • Construction *

Base : Imported Models extracted from Banjo's Backpack.
I also added a road to the model and prepped the model with Blender
Known Bugs :

Important Notes :

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Download

No files attached to this page.

Levels

Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:mad-monster-mansion
DKR Ocarina of Time
DKR OoT
Image Unavailable
Nice!

Author: Sixty Four


Date: September 8, 2018


Category: DKR Levels


Level: Various


Description:


================================================================

Title : Diddy Kong Racing - Ocarina of Time
Date Completed : 9-8-18
Filename : DKR-OOT-64.xdelta
Replaces Level(s): Ancient Lake, Whale Bay, Everfrost Peak, Boulder Canyon
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description : Four levels from the Legend of Zelda Ocarina of Time. Dodongo's Cavern Boss room, Lon Lon Ranch, Temple of Time (bonus track), and Graveyard (bonus track).
You can play these in tracks mode there located on the first level of each domain no unlocking needed to play. Or you can play on Adventure mode even.
The bonus tracks were very tough to form into races so bare with me.

Additional Credits : Mosky2000 for creating the music. SubDrag for making the DKR editor.
================================================================

  • Play Information *

Race Type: : Standard
Adventure Mode : Yes
Tracks Mode : Yes
Silver Coin Challenge : Yes
New Sound : Yes Some sounds from Zelda OOT and level name sounds recorded by me. (I'll get better at sounds)
New Music : Yes - Mosky2000 Created
New Textures : Yes Zelda OOT textures
Vehicle(s) : Car/Hover/Plane (Plane cpu not working but you can try to explore with it. I have recently solved planes! S soon they will be in tracks.)
Emulator Compatible : Yes
N64 Compatible : Yes
================================================================

  • Construction *

Base : Imported Models extracted from Zelda OOT using Lemmy's plug in.
Editor(s) used : Setup Editor and Blender
Known Bugs :

Important Notes : This is kind of a test hack. To test multiple levels. I learned a lot in this one. Hope you enjoy!

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:dkr-ocarina-of-time
Big Boo's Haunt
Big Boo' Haunt
Image Unavailable
Nice!

Author: Sixty Four


Date: July 27, 2018


Category: DKR Levels


Level: Ancient Lake


Description:


Title : Big Boo's Haunt
Date Completed : 7-15-18
Filename : Big_Boo_Haunt64.xdelta
Replaces Level: Ancient Lake
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description : A model import from SM64's Big Boo's Haunt. I think its pretty nostalgic to be driving around this place.
Just a simple converted level more of an experiment
I added SM64 Koopa Troopa Shells in place of rockets and made the icons for them. I exported Koopa and removed him from his body and used his shell!
There is also a ghost that actually moves around the whole track as you drive through sometimes he goes into boo's mansion but he comes back out its his pattern.

Additional Credits : Mosky2000 for creating the music. Super Mario 64 assets.

  • Play Information *

Race Type: : Standard
Adventure Mode : No
Tracks Mode : Yes
Silver Coin Challenge : No
New Sound : No
New Music : Yes - Mosky2000 Created/Ripped the SM64 Bob Omb midi. The original song for this level just would not fit.
New Textures : Yes SM64 Textures
Vehicle(s) : Car/Hover/Plane (Plane cpu not working)
Emulator Compatible : Yes
N64 Compatible : Yes

  • Construction *

Base : Imported Model extracted from SM64 using Lemmy's plug in.
Editor(s) used : Setup Editor and Blender
Known Bugs :

Important Notes : I have a main project that I am working on, but I wanted to release something on the side.
So hope you enjoy this one its pretty nostalgic at the least.

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:big-boo-haunt
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