DKR Custom Tracks Visual List
Blue Streak Road
Blue Streak
Image Unavailable
Nice!

Author: Jay Doomed


Date: June 6, 2018


Category: DKR Levels


Level: Ancient Lake


Description:


Title : Blue Streak Road
Date Completed : 6/9/18
Filename : Blue-Streak-Road.xdelta
Author : Jay Doomed
Email Address : //

Misc. Author Info : This is my first DKR level and sort of my test track!

Description : A track tunnel with lots of blue colors.

Additional Credits : Sixty Four really helped me out the whole time. Thanks very much and for this release template text.

  • Play Information *

Race Type: : Standard Race
Adventure Mode : No
Tracks Mode : Yes
Multiplayer : Yes
Silver Coin Challenge : Yes
New Sound : No
New Music : No
New Textures : No
Vehicle(s) : Car/Hover
Emulator Compatible : Yes project 64 2.3.2.202
N64 Compatible : No (update later I hope)

  • Construction *

Base : From scratch level
Editor(s) used : blender gzdoom and goldeneye setup editor
Known Bugs : NA

Important Notes : NA

Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice.

Download

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Levels

Feel free to edit this with navigation and backlinks
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:blue-streak-road
Sunfire Sanctum
Sunfire Sanctum
Image Unavailable
Nice!

Author: Sixty Four


Date: April 27, 2018


Category: DKR Levels


Level: Ancient Lake


Description:


================================================================

Title : Sunfire Sanctum
Date Completed : 5-6-18
Filename : Sunfire.xdelta
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Misc. Author Info : I used original Doom textures from Doom 64 and worked with GZDoom Builder to create the layout of the track model.
Before putting it into Blender. I made this so that I could test more fetures and more game mechanics.

Tested: Taj giving the balloon at the end of a race/ what makes it work on the N64.

Description : A Sanctum temple with Doom 64 hellish textures.

Additional Credits : Goldeneye Setup Editor. GzDoom Builder. Blender. And people/places who support DKR.

  • Play Information *

Race Type: : Standard Race
Adventure Mode : Yes (Taj Gives the Ballon in adventure mode)
Tracks Mode : Yes
Multiplayer : Yes (No battle mode of course lol)
New Sound : No
New Music : No
New Textures : Yes
Vehicle(s) : Car/Hovercraft
Emulator Compatible : Yes (Project 64 2.3.2.202 used for Testing)
N64 Compatible : Yes (Everdrive 64 V3 used for testing)

  • Construction *

Base : From Scratch made in GZDoom Builder and modified in Blender.
Editor(s) used : DKR Setup Editor
Known Bugs : I think on hardware some of the textures can show minor visual issue?
Possibly due to the Doom 64 textures being a lot more define than the standard DKR textures. Not sure yet.

Important Notes : The Intro before race is sort of long, but I'm still discovering that mechanic.

Installation : Apply an xdelta patch to the xdelta file and run the rom on your choice of hardware.

Download

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Levels

Feel free to edit this with navigation and backlinks
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:sunfire-sanctum
Doom Base
Doom Base
Image Unavailable
Nice!

Author: Sixty Four


Date: April 27, 2018


Category: DKR Levels


Level: Ancient Lake


Description:


Title: Doom Base
Author: Sixty Four
Date: 4/23/18
Category: DKR Levels
Level: Ancient Lake
Additional Info:
I used original Doom textures from my Doom.WAD and worked with GZDoom Builder to create the layout of the track model.

Description: Diddy Kong Racing meets Doom

This is a quick experiment track I used to learn how to deal with custom textures.
I also was experimenting with using GZDoom Builder to create the track. I think its cool enough to release for now.
No speed zippers or speed balloons.
Just Rockets!

Download

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Levels

Feel free to edit this with navigation and backlinks
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:doom-base
Dino Valley
Dino Valley
Image Unavailable
Nice!

Author: Sixty Four


Date: April 18, 2018


Category: DKR Levels


Level: Ancient Lake


Description:


Title: Dino Valley
Author: Sixty Four
Date: 4/18/18
Category: DKR Levels
Level: Ancient Lake
Additional Info:
Many thanks to SubDrag again for helping me understand how room by room process goes. Coockie1173 also.
Description:
Dino Valley where the sun dawns down, dino feet stomp the ground, and even Pteranodon's fly around.

This is my 2nd track and I learned more from it, but there's still more to learn. Its not perfect I know.
Can't wait to work on the next.

Update: November 27, 2018
*Works on console
*Added new lighting and shading

Download

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Levels

Feel free to edit this with navigation and backlinks
Diddy Kong Racing Levels

- dkr-levels - http://n64vault.com/dkr-levels:dino-valley

Navigation

DKR Main Page
DKR N64 Compatibility List
DKR Custom Track Alphabetical Order Visual

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