GE For Fun Visual List
RickRollEye 64
Image Unavailable

Author: Johnny Thunder


Date: April 1st, 2019


Category: For Fun


Level: Various


Description:


RickRollEye 64:
my new mod of GoldenEye 64 related with memes, dank memes, Valve references, and more, i work it in like 1 year, 4 months,
since January 1st of 2018, this was one of my most complex mods of GoldenEye 64 ever made, in this mod has now new textures,
new characters, new sounds, new music, new geometry of levels, new color for the watch menu, etc. Enjoy this mod and have fun! Only for own use, NOT for sale


Update 2.0:
new portal sound shot
android version added in normal and australium edition
australium edition makes all guns unto golden tone (except detonator)

Update 1.2.8.5:
New more crazy sounds in the 10th level
Fixed soda machine textures
Fixed new sounds about some bugs

Update 1.2.6:
New music for multiplayer
Crazy sounds at the 6th level
New music on the 9th level

Update 1.2.4:
added sounds for the 10th and 13th level in 2 characters (the 10th level the audio sounds when it's killed, thanks to Pheonarx, credits)
(The 13th one the audio sounds when you are close of him)

Update 1.2.2:

Increased sound of the "modem" on the 1st level
Sound is the destroyed sentries added to the 2 missing ones on the 13th level

Update: version 1.2:

bugs fixed:
new mp death music
Rescue MP door locked deleted


N64 Hardware (Everdrive 2.0/2.5/3.0): Works good
Android Emulator: Doesn't works
Wii 64/Not 64 (n64 wii emulators): works very good
Computer Emulator: Works very good

Programs Used:
GoldenEye Setup Editor 3.0/4.0/4.1
Blender 2.78/2.79
Solidworks 20XGX
Crowbar
Jed's Half-Life Model Viewer
Audacity
Gimp 2
Paint

Credits to:

Yourgamerman Mexicali for the test on the original N64 Hardware.
CrashOveride for help for the checking of the english of my mod, test it in the original N64 console, and in some custom models/textures/sounds.
Goldfinger 64 team for use as reference the fedoras model/textures.
GoldenEye 64 Team for create the game.
CHlindin for some midis from his mod of Custom Music. (he know what midis)
Wreck for some mirrored levels from GoldenEye 64 Mirror mode.
SubDrag for created the editor.
Carnivorous for the v11/v12 footsteps patch and the editor 4.0/4.1.
Zoinkity for the 7mb + 1mb for special modifications.
.JaceLeon. for some midis (he know what midis i refering).
S40 Games for test on the original N64 Hardware.
BMW for the Countyard MP level.
Monkeyface for the Iceworld/Matrix MP level from GoldenEye 64: Counter-Strike mod.
Valve for some textures/sounds/models from Half-Life, Day Of Defeat, Team Fortress Classic, Team Fortress 2, Counter-Strike 1.6.
Eurocom for the TWINE weapons/levels/textures/models/props
Koei for the Winback: Covert Operations weapons
Rick Astley
Butch Hartman
Gerard Butler
Gabe Newell
Kevin Spacey
Shigeru Miyamoto
Thomas F. Wilson
Bob Gale
Robert Zemeckis
George Lazenby
Steven Harwell
William Steig
John Paul Larkin
Eduard Khil
Eddy Wally
Snoop Dugg
Universal Studios
Viacom

and the rest…

Credits for use his face as Guards:

JackieAsianChan
KevinCas
AL64 (include his 3 random faces)
Dusky
Tavo
Miyamoto
Christian
Yourgamerman
ooMOOMANoo
MisterZen
El Risitas
XxSICKxXKiller
00Action
.JaceLeon.
Sogun
S40 Games
MRKane
Trevor
Snooplax
CrashOveride
Mary
Angie

for report bugs of the mod, go to my discord… link: https://discord.gg/p3Hcx95

Enjoy it!

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Go back to Goldeneye Levels

- ge-for-fun - http://n64vault.com/ge-for-fun:rickrolleye-64
GoldenEye With Sonic Characters
Image Unavailable
Nice!

Author: CrashOveride


Date: December 25, 2018


Category: For Fun


Level: All of them dummy


Description:


Goldeneye With Sonic Characters
By CrashOveride

This has been in development for a YEAR. From january to december, wow. Time to gib credits

Credit
Models used are from Sonic Adventure1 and 2, Sonic R, Sonic Chronicles, and Sonic Jam.
Filler for optimizing the eggrobo and tails doll, and making the Galil and AR models.
Lenstar Productions for the mugman models
Zoinkity for the 8MB patch
Subdrag for the hires and pal patches

Disclaimer: You run the hires versions at your OWN RISK. I am NOT resposible if the game crashes during a one hour playthrough or something.

How To Use
gesonicfinal is the mod, NTSC version original resolution
gesonichires is the mod, NTSC version high resolution
gesonichires480i is the mod, NTSC version high resolution 480i
gesonicpal is the mod, optimized for PAL consoles
gesonicpal480i is the mod, optimized for PAL consoles at 480i resolution.
Apply to an unbyteswapped NTSC/USA rom

also PLS don't sell this, it's degenerate and scummy.

UPDATE!!!! Fixed issue with bunker 1, thanks carn for reporting
Fixed issue with depot crashing, thank you subdrag
take on me mode only works on LLE plugins like angrylion and the system itself. HLE plugins like Jabo, Glide64, and GLideN64 will not work with it as of now

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Go back to Goldeneye Levels
Diddy Kong Racing Levels
Mickey's Speedway USA Levels
Super Smash Bros Levels

- ge-for-fun - http://n64vault.com/ge-for-fun:goldeneye-with-sonic-characters
SpookyEye
SpookyEye
Image Unavailable
renders made by crash, edit made by graslu

Author: CrashOveride


Date: November 2, 2018


Category: For Fun Mods


Description:


SpookyEye by CrashOveride
(This mod was designed to be terrible and was made in three days)
Features:
Almost All Characters replaced by skeletons
New trumpet model made by graslu00(in 3-4 minutes lol)
thats it

Credz:
Carnivorous model made by, well, Carnivorous
PD GBC Joanna textures made by Graslu00
Instrument help by graslu00
Joanna body ported by Wreck
textures used for trumpet made by SEGA
Skeleton model made by valve

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Go back to Goldeneye Levels
Diddy Kong Racing Levels
Mickey's Speedway USA Levels
Super Smash Bros Levels

- ge-for-fun - http://n64vault.com/ge-for-fun:spookyeye
GoldenEye With Mario Characters
Image Unavailable
Publicity

Author: StupidMarioBros1Fan


Date: January 11, 2018


Category: Levels


Level: All


Description:

Created by StupidMarioBros1Fan with help from Graslu00, Carnivorous and Sogun.

Tested on Carnivorous' 1964 60FPS Build and CEN64 and real hardware.

Installation:

Use the GoldenEye Setup Editor or XDelta UI and apply the proper XDelta file to a clean GoldenEye 007 (NTSC-U) ROM
Download XDelta UI - web.archive.org/web/20170523022132/files.catbox.moe/immoym.zip
Download the GESetup Editor - goldeneyevault.com/viewfile.php?id=37

Description:

This mod replaces all of the characters with ones from the Mario universe along with edited dialog to make more sense with the characters. For example there is no mention of Trevelyan/Luigi's parents being Lienz Cossacks and instead of calling James Bond/Mario the "Golden Boy" he says the "Golden Bro." Other changes include the dialog where Mario meets Natayla/Peach as Mario doesn't straight up say he's a spy to her.
The Briefing is edited to not only replace the names, but also with slightly different text. Not much, but there are small differences. Moneypenny/GoldCoin however actually has some different dialog such as mentioning that there is a girl in the cell next to you for Bunker 2. However the story itself is mainly the same as the original, with all Levels playing out basically the same as the original. There's small differences but for the most part it's just bug fixes with nothing majorally different to the levels….besides Train because characters are different sizes compared to the original but it functions the same as the original.

Characters:
James Bond -> Mario
Natayla Simonova -> Peach
Alec Trevelyan -> Luigi
Xenia Onnatop -> Daisy
Arkady Ourumov -> Bowser
Boris Grishenko -> Yoshi
Dimitri Mishkin -> Donkey Kong
Valentin Zukovsky -> Wario
May Day -> Pauline
Oddjob -> Toad
Jaws -> Waluigi
Baron Samedi -> Rainbow Bowser, the Powered-Up version of Bowser from Super Mario 64.
Soldiers/Civilians/Scients -> Koopa Troopas
Heads are now different expressions to make use of the Random Head system, hats/helmets are replaced with tiny models & Bounding Boxes of 0 because they would get hit first despite being inside the head. Thought about making them sunglasses, but it'd still get hit first before the back of the head did and overall was unfairly annoying.
Mishkin/Donkey Kong is no longer the Defense Minister, that role now goes to May Day/Pauline with Donkey Kong being the Head of Special Forces. This was done to give Pauline a role in the story, as well as explain why the "Great Guards" use DK's body.
Dr Doak is now Oddjob/Toad to give him some sort of role in the story, as a result the idea of Toad "blending in" with the other scientists is ridiculous.

Credits:

Custom/Edited Models by StupidMarioBros1Fan
Models imported into game by StupidMarioBros1Fan
How Tall & How Far Above Ground by StupidMarioBros1Fan
Bounding Boxes by Graslu00 & StupidMarioBros1Fan
Custom POV for Single Player by Carnivorous
Custom POV for Mulitplayer by StupidMarioBros1Fan
Animation Edits by StupidMarioBros1Fan
Custom Portrait Pictures by StupidMarioBros1Fan
Lighting Fixes for First-Person Models by Carnivorous
Rendering Fixes by Carnivorous
Level & Text Edits by StupidMarioBros1Fan
Testing on Actual Hardware by Graslu00
Peach's Castle, Bob-omb Battlefield & Big Boo's Haunt ported to rom by StupidMarioBros1Fan

HUGE Thanks to:

Graslu for Help, Testing and Advice
Carnivorous for Help and Advice
Sogun for the Multiplayer Maps and Advice
SubDrag, Zoinkity, Wreck, Trevor, 00action & others for the GoldenEye Setup Editor

Links:

GoldenEyeVault.com - for more GoldenEye 007 & Perfect Dark mods
YouTube.com/StupidMarioBros1Fan - My YouTube channel for mods of multiple games
YouTube.com/Graslu00 - Graslu00's channel for videos on various GE007 & PD mods

Notes:

The gameplay demos that play at the end of the Startup sequence are kind of broken as a result of Mario's POV being lower, actual gameplay is fine.
As a result of most characters being sized to 2.0 instead of 1.0 (allows the guns to look bigger in their hands) a lot of characters run slowly in Single Player. This mainly means that Koopa Troopas take forever to run to places like Alarms, and won't sneak up on you as quick. Peach is sized at 1.0 so she moves at the same speed as Natayla, don't have to worry about her being slower. Toad is horribly slow thankfully though his only role in Single Player is to give you the Door Decoder in Facility which does not require walking on his part. Multiplayer is completely fine, all characters move at normal speed due to being controlled by players.
Train on 00 Agent is tricker to complete due to Bowser being so big, but it is beatable as both Graslu00 and I have done it on Console and Emulator respectively.
Luigi doesn't run around the ladder at the bottom of Cradle anymore, instead he just runs a little to the left. This changed because as a result of the slower speed, he liked to unintentionally run into the ladder which resulted in him flying straight to the top of it. This would make the level almost impossible without full health because he'd constantly shoot at you while climbing up the ladder…and that was on Agent. Needless to say, the fight isn't luck-based anymore.
For Multiplayer: Bowser, Rainbow Bowser & 2 Female Koopa Troopas are the most "expensive" characters to use as when combined, they use a lot of textures & just have a lot of triangles in general. While they don't crash the game, don't be surprised if they slow the game down especially if the map itself uses a lot of textures too.

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Go back to Goldeneye Levels
Diddy Kong Racing Levels
Mickey's Speedway USA Levels
Super Smash Bros Levels

- ge-for-fun - http://n64vault.com/ge-for-fun:goldeneye-with-mario-characters
ToastyEye 64 2.2
ToastyEye 64 2.2
Image Unavailable
Nice!

Author: Johnny Thunder


Date: December 31, 2017


Category: GE For Fun


Description:


ToastyEye!

Upgrade of ToastyEye 64 V2.2!!!
Problems Fixed:
Janus Marine "Geddan Bug" Fixed

A new GoldenEye 64 mod, perfect for '' For Fun Mods '', replacing James Bond with Dan Forden, Except 007, and a bit of '' Toasty! Toasty! To To To! To To Toasty !, among other things

Thanks to Yourgamerman for giving me an idea of a crazy mod and '' Botanon ''

Thanks to:
Ducc for the new canon for the Sniper rifle

Special Thanks to SubDrag for creating the GoldeEye Setup Editor

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Go back to Goldeneye Levels
Diddy Kong Racing Levels
Mickey's Speedway USA Levels
Super Smash Bros Levels

- ge-for-fun - http://n64vault.com/ge-for-fun:toastyeye-64-2-2
DoakEye 64
DoakEye
Image Unavailable
Nice!

Author: LampPost


Date: June 11, 2017


Category: GE For Fun


Description:


Created by LampPost

Tested on 1964 and CEN64.

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Go back to Goldeneye Levels
Diddy Kong Racing Levels
Mickey's Speedway USA Levels
Super Smash Bros Levels

- ge-for-fun - http://n64vault.com/ge-for-fun:doakeye-64
DwaynEye 64
Dwayne!
Image Unavailable
Nice!

Author: Graslu and Carnivorous


Date: May 23, 2017


Category: GE For Fun


Description:


Created by Graslu00 and Carnivorous.

Tested on Carnivorous' 1964 60FPS Build and CEN64.

Installation:

- Use the GESetup Editor or XDelta UI and apply the proper XDelta file to a clean GoldenEye 007 (NTSC-U) ROM
Download XDelta UI - web.archive.org/web/20170523022132/files.catbox.moe/immoym.zip
Download the GESetup Editor - goldeneyevault.com/viewfile.php?id=37

Credits:

- Graslu00 - Main idea and execution.
- Carnivorous - New animations, Dwayne splash screen background model, other adjustments.

Special thanks to:

- SubDrag for creating the GE Setup Editor and providing help for issues found in
the progress of making this mod.
- Carnivorous for helping me on learning how to use the Setup Editor and providing
the custom animations and models along other fixes to sounds and textures.
- Huey Lewis & The News for "Hip To Be Square" - Edit by YouTube.com/KiiroBomber
- GoldenEye: Source for the Dwayne poster from the intros.

Links:

- GoldenEyeVault.com - for more mods
- YouTube.com/Graslu00 - My YouTube channel
- Discord.me/Graslu00 - Where most of these terrible ideas come from

Version history:

- 1.0 - Release

Download

No files attached to this page.

Levels

Feel free to edit this with navigation and backlinks
Go back to Goldeneye Levels
Diddy Kong Racing Levels
Mickey's Speedway USA Levels
Super Smash Bros Levels

- ge-for-fun - http://n64vault.com/ge-for-fun:dwayneye-64
These are the featured articles:

Navigation

JFG Main page

Featured:

Nothing to feature

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License