Latest Releases
PD Soundfont (Improved)
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Author: Mikantsumikiwi


Date: October 17th, 2025


Category: PD Misc


Greetings, I have worked on an updated version of the Perfect Dark soundfont with a couple of improvements and more.

The n64 vault sf2 I noticed has a lot of issues, most of the instruments are so off tune due to the dls conversion wiping the cents value.

The theremin for example has no vibrato in the n64 vault sf2 which I later on fixed in mines due to the DLS conversion.

A lot of the instruments seem to have name related errors from the n64 vault.

Which makes things pretty much confusing when scrolling through the soundfont.

The only thing I haven't fixed is the release and attack functions, since I have trouble translating them in hex to decimal due to the confusing values.

I will fix this in the future someday.

Credit goes to JillyJane MasteringHigh helping with the correct vibrato settings.

Important Tips When Composing MIDI Music For Perfect Dark:

PD is limited to 24 Voice Polyphony.

There are only 16 midi channels.

Avoid clashing or overlapping the notes or else it will cause sustain issues with the midi file when being played in the game.

The Perfect Dark soundfont only supports 2 Semitone Range Pitch Bending.

Modulation is not supported.

The 1st Bass preset can t go higher than C4. Also Cutoff Synth Can t go higher than C5
(Mostly referring to Patch 85 to 100 for that reso synth preset in a certain case of use)

Has a note 77 range limit.

Disclaimer:

All samples in the soundfont belong to their respective owners like Roland, Emu, Eastwest, Best Service.

We do not recommend using these sounds for commercial or profitable use for safety reasons.

We only recommend using them for personal use or fan related projects

Unless you own the original sounds from these companies then it'll be fine.

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- pd-misc - http://n64vault.wikidot.com/pd-misc:pd-soundfont-improved
Dark Noon
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Author: MRKane and Co.


Date: October 2nd, 2025


Category: PD Levels


Introducing Dark Noon, the western themed total conversion mod for the original Perfect Dark! This is the first level of the mod, featuring animated sequences with full voice acting, new weapons, music, and a cutting stylish look. Step into the shoes of Casey Dark on her road to revenge! Afterward, go give them Simulant varmints a taste of spicy hot lead in Combat Simulator mode.

Featuring the voice talents of:
The amazing Casey Mongillo, RabidSonicFan, Neo Te Aika, Trickle, Abe or Dio Branflakes and the legendary John Silke!

This mod was made possible with the generous help of:
Wreck, HackBond, Subdrag, Johnny Thunder, 00action, Ryan Dwyer, and Carnivorous

Production Assistance:
Mikantsumikiwi

Story Written by:
Faye Crawford and MRKane

Art and Style:
Hypatia

Project Lead:
MRKane

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- pd-levels - http://n64vault.wikidot.com/pd-levels:dark-noon
Abandoned Castle
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Author: Agent43 & Sixty Four


Date: August 10th, 2025


Category: GE Solo Levels


Expansion Pak: Yes


Follow-up mission to Nexus Realm, sees 007 infiltrating an old castle in Paraguay.

Patch to an unflipped GoldenEye image.

You may experience some framerate drops on console.

Thanks to…
Wreck: Various editing, updating text, rewriting briefing, boss addition, Easter Egg ending, and console testing.
00Action: Background file optimization and cleanup.
HackBond: Console testing and feedback.
Zoinkity & Carnivorous: Expansion Pak support and other features.
N64 Vault: Perfect Dark and other models.
SubDrag: Setup Editor tool.

Thanks for playing!

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- ge-levels - http://n64vault.wikidot.com/ge-levels:abandoned-castle
Golden Klobbs
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Author: Axdoomer


Date: June 26th, 2025


Category: GE For Fun


Expansion Pak: No


The Golden Klobb has an awful accuracy, way worse than in the original game, but it kills in one bullet.

It's your main weapon. Try completing the game with it.

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- ge-for-fun - http://n64vault.wikidot.com/ge-for-fun:golden-klobbs
Nexus Realm
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Author: Agent43 & Sixty Four


Date: June 2nd, 2025


Category: GE Solo Levels


Expansion Pak: Yes


A new black market weapons manufacturer is rumored to be operating deep within the Peruvian jungle.

Patch to an unflipped GoldenEye image.

Thanks to…
Wreck: Various editing, updating text, rewriting briefing, Easter Egg ending, and console testing.
00Action: Background file optimization and cleanup.
HackBond: Testing and feedback.
Zoinkity & Carnivorous: Expansion Pak support and other features.
SubDrag: Setup Editor tool.

Thanks for playing!

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- ge-levels - http://n64vault.wikidot.com/ge-levels:nexus-realm
Restored Bunker
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Author: Agent43


Date: February 15th, 2025


Category: GE Solo Levels


Expansion Pak: Yes


Bond returns to a familiar location, after a new enemy has taken it over.

Patch to a non-byteswapped GoldenEye NTSC ROM.

Thanks to…
Wreck: Various editing, updating text, rewriting briefing, Easter Egg ending.
HackBond: Testing.
Zoinkity & Carnivorous: Expansion Pak support and other features.
N64 Vault: Perfect Dark and other models.
SubDrag: Setup Editor tool.
Flargy: For the Beta KF7 Soviet.
CHLindin: For the custom music.

Thanks for playing!

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- ge-levels - http://n64vault.wikidot.com/ge-levels:restored-bunker
Frosty Valley
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Author: Sixty Four Duke64Nukem


Date: 12-25-24


Category: Levels


Level: Ancient Lake


Description:


================================================================

Title : Frosty Valley
Date Completed : 12-24-24
Filename : DKR-FrostyValley64.xdelta
Replaces LeveL: Ancient Lake
Author : Sixty Four
Email Address : moc.liamg|mekun46ekud#moc.liamg|mekun46ekud

Description : A snow type level that I made for a challenge. "Make a new DKR level in 7 days"
I got DKR in 1997 on Xmas so I love to make snow level types.

Additional Credits : SubDrag for making the DKR editor.
================================================================

  • Play Information *

Race Type: : Standard
Adventure Mode : Yes
Tracks Mode : Yes
Silver Coin Challenge : Yes
New Sound : No
New Music : Yes Crystal Caves From DK64
New Textures : No
Vehicle(s) : Car/Hover
N64 Compatible : Yes
================================================================

  • Construction *

Base : From scratch with Blender
Known Bugs :

Important Notes :

Installation : Apply a xdelta patch and run the rom on your choice of software or N64 console.

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- dkr-levels - http://n64vault.wikidot.com/dkr-levels:frosty-valley
4 AI Bot Multiplayer
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Author: Various


Date: December 3rd, 2024


Category: TWINE64 Mods


Description:


Force all four participants to be controlled by AI in multiplayer matches.
Available for both NTSC and PAL versions.
IPS Patches can also apply other mods (if available).

Based off an old GameShark / Action Replay code.
Made into a patch by Acceptable67 (emu) and SubDrag (console).

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- twine64-mods - http://n64vault.wikidot.com/twine64-mods:4-ai-bot-multiplayer
Soviet Factory
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Author: Agent43


Date: November 2nd, 2024


Category: GE Solo Levels


Expansion Pak: Yes


MI6 has gathered intelligence on a weapons factory that has been operating practically in their own backyard. Agent 007 is called in to infiltrate the building and deal with things from the inside.

Patch to an unflipped GoldenEye image.

Thanks to…
00Action: Background overhaul (optimization, shading, portals, bonus details), clipping, migrated to Footsteps mod, added Footsteps sound block (by Carnivorous), and testing.
Wreck: Various editing, updating text, rewriting briefing, Easter Egg ending, and console testing.
ZKA/Wreck: Original elevator transition action block design.
HackBond & Nico-00: Testing.
Zoinkity & Carnivorous: Expansion Pak support and other features.
N64 Vault: Perfect Dark and other models.
SubDrag: Setup Editor tool.

Thanks for playing!

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- ge-levels - http://n64vault.wikidot.com/ge-levels:soviet-factory
S.T.G. Bunker
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Author: GoldenEyeCentral


Date: September 11th, 2024


Category: GE Solo Levels


Expansion Pak: No


This is my first custom level. It is called S.T.G. Bunker and takes place in Bunker 1. I have also hidden some secrets in the level. Enjoy!

Testers:
Agent43
Heinrich
Kawamikaze
Retro King
00Action
S40 Games
Brandonluneytunesfan2000

Thanks to:
Wreck & HackBond for helping with the setup editor. This wouldn’t exist without their help.
Wreck also added the security cameras, alarm spawned guards, and made minor setup/text tweaks.
All the testers for their playthrough and feedback of the level.
Everyone else on the N64 Vault Discord server.

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- ge-levels - http://n64vault.wikidot.com/ge-levels:s-t-g-bunker

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