Latest Releases
Mr. X Stalker
Image Unavailable

Author: StupidMarioBros1Fan


Date: August 29th, 2024


Category: Miscellaneous


Description:

This mod adds Mr. X from Resident Evil 2 as a new Enemy to all Story & Bonus Missions.
He is Invincible and always knows where you are so try not to stay in the same place too long, he throws quite the punch.

The Missions themselves are basically identical to the Original Game, had to make an occasional change to accomendate Mr. X being added along with fixing a few bugs that the GESetup Editor made.
Perfect Agent is beatable but some levels are really difficult and will require you to rethink how you play them.

Mr. X is not available for Multiplayer.

Use the GoldenEye Setup Editor or XDelta UI and apply the proper XDelta file to a clean Perfect Dark v1.1 (NTSC-U) ROM
Download XDelta UI - web.archive.org/web/20170523022132/files.catbox.moe/immoym.zip
Download the GESetup Editor - github.com/carnivoroussociety/GoldEditor

Credits:

RE2 Original Mr. X Model uploaded to SketchFab by Mohammad Rajabloo
RE2 Remake Mr. X Model uploaded to DeviantArt by connorukboy
Models edited by StupidMarioBros1Fan
Models imported into game by StupidMarioBros1Fan
Levels edited by StupidMarioBros1Fan

Tested on Emulator and Console by both StupidMarioBros1Fan and Graslu00.

Links:

n64vault.com - for more GoldenEye 007 & Perfect Dark mods as well as other N64 games
YouTube.com/StupidMarioBros1Fan - My YouTube channel for mods of multiple games
YouTube.com/Graslu00 - Graslu00's channel for videos on various GE007 & PD mods

RE2 Original Mr. X Model:
https://sketchfab.com/3d-models/3d-model-mr-x-from-resident-evil-2-classic-fca8de0f794b42c8bb734273220c5a6e -

RE2 Remake Mr. X Model:
https://www.deviantart.com/connorukboy/art/Resident-Evil-2-Remake-Mr-X-784487555

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- pd-misc - http://n64vault.wikidot.com/pd-misc:mr-x-stalker
Total Darkness (PD GTE) v2.0
Image Unavailable

Author: Mikantsumikiwi


Date: November 16th, 2025


Category: Miscellaneous


Description:

This mod will feature a lot of butchered meanings of text in both the menus and all of the UI related text popups.
This romhack will feature full translated voice acting, some custom music and some custom translated textures.

Also some custom heads featuring David Doak etc, also some custom weapon models.

This rom has been tested on Emulator and Console by Wreck, SRGn64, Hackbond, AXDOOMER.

Note:

Not all HQ MP3 audio will match up perfectly with the on-screen text.
The HQ version has also not been fully tested on actual N64 hardware.

Warning:

Various GameShark codes have a good probability of crashing the ROM, due to memory address differences from standard Perfect Dark v1.1. We especially recommend against using them on console through Flashcarts that support it.


Release History:

v1.5 (first official patch) was released on July 19th, 2024

v1.6 was released on July 21st, 2024
-Updated save file ID (console issue)
-Added two previously missed text tines in Area 51 Infiltration

v1.7 was released on August 10th, 2024
-Trimmed some text for better menu appearance
-Fixed untranslated text in dataDyne Extraction
-Added HUD eye piece to Joanna's snow head model
-Area 51 intercom voice replaced by CopyKate
-New female grunts and injury sounds by Casey Mongillo

v1.8 was released on January 10th, 2025
-Fixed the MIA Status text.
-Only two credit names have been edited to fit well with the screen of the game.
-4 minor male characters voices have been changed.
-Lumisau lines for the Air Base receptionist have been fully restored and edited for the game.

HQ MP3 patch was released on October 4th, 2024

v1.9 was released on July 31st, 2025
-A few HQ voice lines were replaced.

v2.0 was released on November 16th, 2025
-A missing line was added, and a few MP3's were better volume balanced


Instructions:

Use the GoldenEye Setup Editor or XDelta UI and apply the proper XDelta file to a clean Perfect Dark v1.1 (NTSC-U) ROM.

Download the GESetup Editor - github.com/carnivoroussociety/GoldEditor


Special Thanks and Honorable mentions:

I want to give a thanks to Jim Miskell for allowing me to use The Perfect Darklings Theme (Composed by Grant Kirkhope) and the likenesses of Daniel Bruce and Ben Mansbridge from his movie Bringing back Goldeneye.

Another special thanks to BinkusTheTrinkus for being the main inspiration behind this mod, not only providing voice clips in the romhack but also helping me with the translations of the menus and also translating DataDyne Investigation aka Level 2.

Hackbond for helping me with trying to make the mod playable in some areas and also some action blocks.

Also a special thanks to Wreck for support and help in the romhack so it is playable on console.

Also a special thanks to Morrigan Aensland Hill for helping with the translations of certain levels in the game and providing custom graphics.

Also another special thanks goes to Deadwater Gaming for providing their voices for various NPCs.

An honorable mention goes to ProjectAlpha for being supportive of my mod for a while and also being a great friend.

Another honorable mention goes to Netherman for helping me get some VAs in the project.


Full Voice Actor Credits:

Carrington: BinkusTheTrinkus
Datadyne Guards: BinkusTheTrinkus, Casey Mongillo, Mahogahy, Timbleweebs, Samic, Twiggy Shei, KGOKev, Sonicfan240. Mikanstumikiwi
Helicopter Pilot: BinkusTheTrinkus
Elvis: GianPaolo Lattanzio.
Computer Security Executive: KGOKev
Various Executives: Timbleweebs and Mahogahy
Cassandra: ashimalcrossing
Cassandra Secretary: RobotFairy578
Chicago FBI CIvilians: Timbleweebs, Mahogahy.
Joanna Dark: Kenkoy (Level 1 to 3) Mayonesa (Level 4 to Level 8), ValYa (Level 9 to onwards)
Datadyne Scientists: Timbleweebs, Mahogahy,
Datadyne Firing Range Scientist: John Paul Amaya
Archdroid: PeeJ
Cassandra Bodyguards!: Casey Mongillo.
Area 51 Scientists: KGOkev, Timbleweebs, Mahogahy, Sonicfan240.
Hopkins: birdietrax
Calvin Rogers: KGOKev
Lawrence Foster: ProjectAlpha22
Mr Blonde: Timbleweebs
CI Tech Trainer: Glass Peregrine
CI Tech Female Employee: DollVA
Osgood Potts: Liv Smith
Trent Easton: Max L
Elvis: GianPaolo Lattanzio
Area 51 Surgeon: Advection Frost
Area 51 Intercom Announcer: Copykate
Chicago Announcer: Timbleweebs
G5 Building Announcer: KGOkev
Jonathan Dark: GianPaolo Lattanzio.
Area 51 Intercom Guard: Binkus
Air Base Workers: Timbleweebs, Samic
Air Base Safe Lock Executive: DishonoredDan.
Air Stewardess: ValYa
Air Force One Receptionist: Lumisau
Pelagic II Helmsman: Timbleweebs, Mahogahy, KGOkev.
Stanley Grimshaw/Dwayne: Lupin Eric


Staff and Misc Credits:
Mikanstumikiwi: Google Translate translations and Project Lead, Textures
BinkusTheTrinkus: Additional Translations
Johnny Thunder: Textures and Models.
Hackbond: Additional Translations (Some Menus), Console Testing, Programming, Textures
Aeronye: Muitiplayer Maps
Linus Olsson: Music
salex_r3kt: Music
AvizuraDNB: Music
Kode Z: Music
JJ MH: Music
Wreck: Assistance and Advice of Action Blocks, also console testing and David Doak model and fixing Dwayne model for console hardware.
Morrigan Aensland Hill: Additional Translations. (Air Base, Carrington Defense, Carrington Villa, Chicago, G5 Building, Infiltration, Some Menus.) Custom Graphics.
weatfeel: Additional Textures
SRGn64: Console testing.
AXDOOMER: Console Testing
QueenAllTheWay: Lance Cassidy Head Model (Imported from Wreck)
Zephi: Custom game cover art graphic

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bump - pd-misc - http://n64vault.wikidot.com/pd-misc:total-darkness-pd-gte
GoldenEye Tower Project
Image Unavailable

Author: Various


Date: June 26th, 2024


Category: GE Campaigns


Expansion Pak: Yes


GoldenEye: Tower Project
Developed and tested on real hardware - requires Nintendo 64(c) Expansion Pak(c)

Info:
This is a compilation of 5 levels made by the community, centered around a tower theme.
Each map author was given a hallway and limited floor dimensions to create a mission within.
This is the end result, enjoy!

Installation:
Use an xdelta patcher or Hack64's web patcher to apply the xdelta file onto a USA copy of GoldenEye 007.
https://hack64.net/tools/patcher.php

Level Credits:
Tower Intro by Carnivorous
Floor #1, Toxic by Pheonarx
Floor #2, Works by MRKane
Floor #3, Office by Coockie
Floor #4, Facility by 00action
Floor #5, Rescue by Sixty Four

Model Credits:
Pizza box, Bond's pizza uniform, drone gun, mop bucket, Solo Jazz cup, Sony ICF-EX5MK2 and SGI Indigo2 by Carnivorous
TWINE chair and Vault Newspaper by 00action

Sound Credits:
M45, GAR Defender firing sounds by Carnivorous
Office boss screams from Max Payne by Remedy Entertainment

Music Credits:
Facility music track is by CHLindin (http://n64vault.com/ge-music:custom-music-set)
Folder music and various music hex edits by Carnivorous
Intro music is Made in America by Gary Lionelli

Radio Credits:
The Doobie Brothers - It Keeps You Runnin'
Foster the People – Pumped Up Kicks (Crusin' USA Remix)
Adrian Gurvitz - The Way I Feel

Version History:
1.0:
- Initial release (Jun 27 2024)

Disclaimer:
By using this patch you confirm that you will not sell or make any profit on the patch or resulting modified ROM.
You also agree that the ROM will not be included in any emulator builds or assembled ROM sets.

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- ge-campaigns - http://n64vault.wikidot.com/ge-campaigns:goldeneye-tower-project
General Setup Editor Tutorials

Author: 007spudman


Date: June 25th, 2024


Category: GE Guides


Various video tutorials to help new users learn navigation and techniques with the GoldenEye Setup Editor.

Head over to 007spudman's YouTube playlist to check them out.
These will be continually added over time.

https://www.youtube.com/playlist?list=PL5fW1XHdclSwBYfJ2uKJFeXCKf5k7DGAu

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Ingression of Evil
Image Unavailable

Author: ZKA w/ Wreck


Date: June 24th, 2024


Category: GE Solo Levels


Expansion Pak: Yes


Rumours were proven factual events as MI6, with assistance of military intelligence, have confirmed that an unknown source has breached a nuclear powerplant. Now deep in the mountains of Hebudi, Georgia, Agent 007 must seek out the answers MI6 requires in order to come to a sensible conclusion.

*Note: While this mission does run on actual N64 hardware, you will encounter some slowdown in certain areas.

Primary objectives:

a) Unmask culprit
b) Disable security network
c) Gain entry to manufactory
d) Minimize scientist casualties

Special thanks to:

Wreck, for various editing, some text rewrites, checkpoint, PD ported props, and polish

Carnivorous, for the Footsteps patch

Zoinkity, for the Expansion Pak patch

CrashOveride & Eurocom, for the P2K gun model and prop

Johnny Thunder, for the drivable motor bike prop

TiJayFLY, for the motorbike engine sound from TND64

SubDrag, for creating the Setup Editor

HackBond & 00Action, for testing & feedback

EntropicDecay Gaming & Graslu00, for creating amazing content in the modding community!


Thanks for playing!

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- ge-levels - http://n64vault.wikidot.com/ge-levels:ingression-of-evil
Comms
Image Unavailable

Author: 00Action


Date: June 12th, 2024


Category: GE Solo Levels


Expansion Pak: Yes


Bond is meddling in 006's plans once again.

Version of Footsteps patch used…
v53 [PD style guard fade removed]

Thanks…
Wreck - for editing, some text rewrites, and console compatibility fixes.
Carnivorous - for the Footsteps patch.
Subdrag and Carnivorous - for the Setup Editor.
Zoinkity - for the Expansion Pak patch.

My video of the level…
https://youtu.be/KFazIdpKeFs

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Byelomorye Caves v1.1
Image Unavailable

Author: 00Action


Date: June 9th, 2024


Category: GE Solo Levels


Expansion Pak: Yes


Ever wanted to know what was behind that locked door at the start of Dam? Well, here it is!
This mission takes place directly before the Dam level. Hope you enjoy.

v1.1 addressed an issue where 006 could sometimes not cooperate with a cutscene and fail.
Other very small under the hood adjustments were also made.

Version of Footsteps patch used…
v53 [PD style guard fade removed]

Thanks…
Wreck - for editing, some text rewrites, and console compatibility fixes.
Carnivorous - for the Footsteps patch and AI buddy action block.
Subdrag and Carnivorous - for the Setup Editor.
Zoinkity - for the Expansion Pak patch.

My video of the level…
https://www.youtube.com/watch?v=JPoBh2D1pHU

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- ge-levels - http://n64vault.wikidot.com/ge-levels:byelomorye-caves
Operation Base
Image Unavailable

Author: Agent43


Date: May 17th, 2024


Category: GE Solo Levels


Expansion Pak: Yes


After 007 defeated Alec Trevelyan, he was sent into Russia to investigate a secret base.

Try to beat the target time!
00 Agent 04:25

Patch to an unflipped GoldenEye image.

Thanks to…
00Action: Helping flesh out the level geometry, clipping, AI pathing, various setup stuff, etc.
Wreck: Editing, updating text, rewriting briefing, and console testing.
Zoinkity & Carnivorous: Expansion Pak support and other features.
N64 Vault: Perfect Dark and other models.
CHLindin: Custom music.
SubDrag: Setup Editor tool.
CrashOveride & Valve: CS 1.6 AK47 Model.
Valve: Counter-Strike CV-47 Model, Counter-Strike 1.6 Glock Model.

Thanks for playing!

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- ge-levels - http://n64vault.wikidot.com/ge-levels:operation-base
GE Netplay LTK Cup Edition
Image Unavailable

Author: AXDOOMER


Date: May 5th, 2024


Category: GE Miscellaneous


Expansion Pak: Yes


This is the mod that was used in the LTK Cup Tournament IV organized by TH126, which started in January 2024 and ended in March. AXDOOMER created the mod used in this tournament.

Expansion Pak is required.

The file "pj64_rdb_data.txt" contains the required extra lines to configure Project64 to recognize this modded ROM and use emulator settings that avoid lag is provided. This is for the 60 FPS version (the one actually used in the tournament). Players would increase their overclock setting to 2048 so the game would run at a constant 60 FPS. Add this data to the "Project64.rdb" file before play.

The other patch that hasn't "60FPS" in its filename is for console play or emulators without an overclock.

Gameplay changes:

- Players start armed in multiplayer
- Multiplayer spawns are random

- LOD models have been disabled

- All levels unlocked for multiplayer
- All characters unlocked by default, players can use the same one

- Add four weapon sets (Snipers, Magnums, Automatics, Shotguns)
- Three players allowed on Egyptian
- Gun shots don't spawn smoke, this fixes a bug with explosives not detonating

Settings:

- Independently selectable look up and down controller setting for each player in the Control Style screen
- Most settings that would be derived from Player 1's save file are hardcoded to defaults to avoid Netplay desyncs

Cheats:

- The "Dr. No" cheat that removes bullet armor from maps was added
- Tiny Bond cheat fixed and made available in multiplayer
- Bond Invisible cheat works in multiplayer

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- ge-misc - http://n64vault.wikidot.com/ge-misc:ge-netplay-ltk-cup-edition
GE Stereo SFX
Image Unavailable

Author: AXDOOMER


Date: January 23rd, 2024


Category: GE Miscellaneous


Expansion Pak: No


This is a patch that makes the sound effects stereo in GoldenEye. It makes the game a lot more fun to play with headphones.

Note: It was made using decomp, so it's not compatible with 1964 GEPD.

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